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JDunamis

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The concept is totally cool and I feel like the game looks complete. Were the events that took place predicated upon the amount of everything I had or was it random. If it wasn't random then I did really bad lol. I won on my first try. Hardly, but maybe the moral should be lowered so it's harder to beat your game. Other than figuring out the mechanics there would be no reason for me to play it again and again. Unless there was some type of high score system.

KoberGirl responds:

Thanks for the feedback. Aside from some randomness in the outcome for some of the choice questions, the rest is the same every time. I agree that more randomized events are needed for replay-ability. I'll think about a scoring system too.

Unfortunately if you have the speed reload ability, the best costume, and 4 bullet shots you can wreck the last few levels with the most powerful gun ONLY. The reload was way too fast after like level 14. It was like shoot 100 rounds then wait 3 seconds again non stop. I don't know if it's because I see this Shockwave flash isn't responding or what, but I couldn't control the gun. It shot non stop the whole 20 levels. I liked the game up until it was too easy. Just slow down the jumps in increments from upgrade to upgrade so timing is still important.

Hi everyone, Just call me JDunamis or Dunamis, greek for "power." I am a budding game developer and a student in college. Currently I am learning to use Construct 2 to make awesome 2D games full of originality!

Age 28, Male

Student

United States

Joined on 6/13/14

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